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game is cool. Mechanics could be better explaining in game. But, like, charging 5$ for a 20 minute game seems a bit too much

Thank you for your feedback!
I believe part of the game challenge is to understand "how" to survive, so I think the first run is a sort of test, or discovery run, where you learn how traps work, or what different damage a shotgun makes compared to a gun, etc... But I appreciate it might not be the best approach for everyone. I hope the UI helps as much as possible without giving away too many clues.

Re: price. To be honest I think it's pretty much in line with the Playdate game prices. If you beat the game in 20 minutes, in hard mode (so probably on your first or second run), it means you are really good (or lucky!). Again, might not be for everyone, but for the amount of work it takes to create a game like this and the replayability it has (at least until you beat the game in hard mode) I hope it's worth the price and players' time. But again, I appreciate your opinion and feedback of course.

it mostly depends, this game has lots of replayability since every time you start you get random scenarios of where to go, how many supplies and bullets you get, and what enemies you get. For me it's totally worth it.... If I could make a suggestion, I would make it that you have to survive more nights, would make it more engaging and the stakes could be even higher. I still love the concept of this game!! :D

Thank you so much for your kind words again!
Yes, extending the game would be really cool, I thought about that too. Maybe as a PC game too... but as a little studio (single developer mostly) it is a bit an intimidating project right now! :)

This game is truly amazing… i completely didnt know it was just one run, i thought it was a survival game to see how many nights you could survive. But its nice for quick runs, and a simple but engaging monster invasion story. It kept me wanted more, short but totally worth!! I recommend :)

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Thank you so much for your kind words and for taking the time to write this review, you made my day :)
I am really happy that you enjoyed the game!

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really great game! One rec I have re the controls: it would be cool if there was an option to use the crank to control the guns and then a direction on the d-pad to control the knife swing. To me the knife swing with the crank is hard to use but I’d still want to be able to use the knife rather than disabling it.

Thank you so much for your precious feedback!
Yes, you can use the crank to control the guns if you disable the knife from the options. In that case the monsters will damage you but will die right after.
It would be cool to control the knife with the d-pad. The only risk in doing so is that if I the knife becomes too easy  to control then it can become too powerful. Maybe I can add a random miss/hit thing or add quite some delay between each swing (when using the d-pad). I'll think about it!

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looks amazing!any plans to release this on Catalog?

Thank you!! :)
Yes, it should be released on the Catalog around the end of August.

wow( ̄∇ ̄)!congrats!!!